As I told you in the previous post I had a talk to ‘Mr. Newton’ Julio Jerez. I received a preview of the upcoming NewtonEngine 2.0. The changelog looks quite interesting in order to get rid of some weird problems with the current version 1.53. In Newton 2.0 I’ll have the ability to change body-data inside a newton-callback. This might simplify the portal implementation a lot. Also there’s a lot of new features implemented like multi-core support. I guess you’ll get information about all the improvements made on the Newton-site when the new version is released.

The catch is that I have to port the whole Minigolf3D-project to a VS2008-project to use the preview because there currently is no support for DevC++. This means a lot of work. Damn, why the hell do the mingw and the vs-compiler differ that much. I made a lot of progress of the porting today but there still are a lot of small exploits hidden in the code. Think this will need a lot of testing until the program works as it should. I guess that the port will bring more advantage than it costs effort. The best thing is the incredible debugger in VS (damn MS, I love you for this).
No Comments so far
Leave a comment
Leave a comment
Line and paragraph breaks automatic, e-mail address never displayed, HTML allowed:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>